MoH has been out for just a couple of days and it seems graphics card manufacturers haven’t had the chance to optimize or fix glaring bugs just yet. We had problems getting SLI and Crossfire working properly, and anti-aliasing is also broken on the single player campaign despite having the option to enable it in-game. We tried forcing AA at the driver level or renaming the executable, which gave us mixed results. We used Fraps to measure frame rates during a recorded minute of gameplay from the first level. An Intel Core i7 920 processor was overclocked to 3.70GHz in an attempt to remove any CPU bottlenecks that could influence high-end graphics cards scores. Also, we understand many of you like to have CPU scaling performance included along with graphics, so we clocked our Core i7 processor at a range of frequencies to see how it affects performance. We also ran similar tests using a range of processors from both AMD and Intel product lines. We will be looking for an average of 60fps for stutter-free gameplay on Medal of Honor.